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Summary

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Here we were tasked with creating a vertical slice of what could be a longer game. We decided on making a roguelike deckbuilder where you control a fighting mecha that can be upgraded and customized.

 Project Breakdown

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  • 10 weeks full speed (8 hours/day)

  • Team size of 7 people

  • Made with Unity

  • Responsibilties​

    • Animation

    • Scrum Master

  • LinkedIn

+46 706 39 69 06
thereseeleonora@gmail.com

Resume

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