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Summary

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Our task for this project was to create an endless runner. We decided to have a lighthearted theme where the player character has stolen a gadget from an alien that can make you zap through space and time. I was responsible for the futuristic level.

 Project Breakdown

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  • 5 weeks half speed (4 hours/day)

  • Team size of 14 people

  • Made with Unity

  • Responsibilties​

    • Level design

    • Set dressing

  • LinkedIn

+46 706 39 69 06
thereseeleonora@gmail.com

Resume

I am part of The Game Assembly’s internship program. As per the agreement between the Games Industry and The Game Assembly, neither student nor company may be in contact with one another regarding internships before April 23rd. Any internship offers can be made on May 5th, at the earliest.

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